It seems that Microsoft has started to take gaming seriously.
Havok physics engine that is used in a large number of games including Destiny, Uncharted, Call of Duty, Assassin’s Creed, Halo, and hundreds more, has been acquired by Microsoft.
Announcing their most recent endeavor, Microsoft stated that it made the acquisition because both companies share the same vision.
“Havok shares Microsoft’s vision for empowering people to create worlds and experiences that have never been seen before, and we look forward to sharing more of this vision in the near future.”
This acquisition certainly makes sense, considering almost every single game utilizes this physics engine. Now Microsoft will not only be making money on the games that it creates, but will also be making dough from third-party developers, including Sony – its chief competitor in gaming.
Another reason for this acquisition would be the new Havok Effects engine that has been crafted specifically to cater to the next generation of consoles. This new tech product is called Havok FX and it allows users to create even the smallest visuals effects such as particles, dust, shrapnel, and smoke.
With over 600 titles under its belt, Havok has proved to be a giant in the gaming industry. Now that Microsoft is at helms, it will be interesting to see how it moves on from what it has already built.
Image Courtesy: nintendolife.com